Complete Guide To Drum Programming
Learn to create the most realistic and best sounding drums using your favorite drum software.
Meet Your Instructor – Henning Pauly
Henning has been programming drums for 30 years now. He has produced a ton of albums, most of which used realistically programmed drums. He graduated from Berklee College of Music with honors (summa cum laude) and studied Arranging and Sound Design.
He’s worked for 6 years in Los Angeles as a producer and jingle writer before moving back to Germany to continue as a producer before turning to his current adventures on YouTube.
His own releases cover a wide range of styles, but he is best known for his progressive rock and metal work on albums from Frameshift (with James LaBrie and Sebastian Bach), Chain, Roswell Six (Steve Walsh from Kansas, Sass Jordan, Michael Sadler), Psychic for Radio, Shadow’s Mignon and Henning Pauly.
Henning is a certified Cubase trainer and has given numerous drum programming workshops in the past. This extensive course was high on his bucket list and he poured 30 years of experience into these lessons.
About The Course
This course will first go through a lot of the technical aspects to get you and your preferred drum software ready to program. You’ll learn the differences between programming in the key editor versus a drum editor and find out how to effectively structure your drum map and key commands. Individual lessons cover most of the commonly used VSTs and who you their interface, the sounds, workflow and how to assign individual outputs. After that you learn how to combine different VSTs to get the sound you want and we even cover some mixing techniques. If you have live drums and want to beef them up with some samples we also have you covered!
The second half of the course gets you on the grid. NOW we program! We even have a drummer on a real kit int he room so you can see the movements and techniques on a real kit. We cover the basic pillars of the groove, 332 subdivisions, halftime, double time, quantizing, ghost notes, Fills and Breaks, specific HiHat and Ride techniques, Double Kicks for heavy styles, Six Eight and Odd Time Signatures, programming subtle drums and we even translate a practice room recording into a fully programmed drum part.Programming realistic drums is a skill that is learned and it doesn’t happen over night, but it starts somewhere… and that is HERE!
Frequently Asked Questions